- Primary keyword: retro tower defense ellernate centers on a hybrid melee and ranged tower.
- Core weapon: Ellernate combines a lunger pistol with a mythical blade for flexible damage.
- Divine Shrine: The ability creates a damaging area that scales through later upgrades.
- Detection path: Slate and ghost detection appear at an early upgrade, followed by flying detection.
- Best use: Place Ellernate where pistol coverage and sword attacks can support the same lane.
retro tower defense ellernate Overview
Ellernate is a hybrid tower built around two attack patterns. His lunger pistol handles ranged strikes, while his mythical blade adds close-range damage and can hit multiple enemies. That combination gives him more flexibility than a tower focused on only one attack type.
The tower is obtained through Standard spins, based on the available tower information. The listed material does not provide a spin cost, summon rate, or guaranteed pity value, so those details should not be treated as confirmed.
Video Highlights:
- Ellernate uses both ranged pistol attacks and close-range sword damage.
- Early upgrades add slate and ghost detection.
- A later upgrade adds flying detection.
- Divine Shrine creates a damaging area with increasing DPS and duration.
- The showcased maximum attack profile reaches 150 damage, 0.90-second cooldown, and 16 range.
| Feature | Confirmed role |
|---|---|
| Tower type | Hybrid melee and ranged |
| Ranged weapon | Lunger pistol |
| Melee weapon | Mythical blade |
| Special ability | Divine Shrine |
| Obtainment | Standard spins |
| Main utility | Damage plus multiple detection upgrades |
Lunger Pistol
- Ranged attack profile
- Stronger coverage as range improves
- Supports lane control before enemies reach the tower
Mythical Blade
- Close-range attack option
- Deals extra damage
- Can cut through multiple enemies at once
Divine Shrine
- Area damage effect
- Deals damage over time
- Gains stronger DPS, duration, and area size
Treat Ellernate as a flexible lane anchor rather than a pure backline attacker. Locations near enemy turns can make better use of his ranged coverage and close-range blade damage.
Ellernate Tier Progression and Stats
The available showcase provides a progression from the base profile to a reported maximum checkpoint. The values below should be read as showcase reference points, because the source material does not provide a complete official upgrade chart for every tier.
The most important pattern is consistent: attack damage and range rise over time, cooldown improves during later upgrades, and Divine Shrine becomes more effective. Sword damage is reported at 35% in the showcased maximum profile, while the exact way that percentage interacts with the base attack is not fully explained.
| Upgrade checkpoint | Damage | Cooldown | Range | Divine Shrine |
|---|---|---|---|---|
| Base profile | 22 | 1.35 sec | 12 | 16 DPS, 4 sec duration |
| Early upgrade | 45 | 1.35 sec | 13 | 27 DPS, 10 sec cooldown, 3 m size |
| Mid upgrade | 85 | 1.15 sec | 14 | 47 DPS, 5 sec duration |
| Late upgrade | 130 | 1.10 sec | 15 | 95 DPS, 6 sec duration, 4 m size |
| Reported maximum | 150 | 0.90 sec | 16 | 145 DPS, 7 sec duration, 5 m size |
At the base profile, Ellernate starts with modest range and a 1.35-second cooldown. The early upgrade improves damage and range while adding slate detection and ghost detection. This makes the tower more useful against enemy types that would otherwise bypass ordinary targeting.
The next major breakpoint is the flying detection upgrade. The showcased progression also increases Divine Shrine’s damage output and area size. By the reported maximum checkpoint, the ability reaches 145 DPS, lasts 7 seconds, and covers a 5-meter area.
| Stat | Starting value | Reported maximum | Practical meaning |
|---|---|---|---|
| Damage | 22 | 150 | Better single-target pressure |
| Cooldown | 1.35 sec | 0.90 sec | Faster repeated pistol attacks |
| Range | 12 | 16 | Wider lane coverage |
| Sword damage | Not specified at base | 35% | Additional close-range output |
| Shrine DPS | 16 | 145 | Stronger area damage over time |
| Shrine duration | 4 sec | 7 sec | Longer damage window |
| Shrine size | 2.5 m | 5 m | Larger affected area |
Do not assume every displayed checkpoint maps perfectly to Tier I through Tier IV. The reference material contains incomplete tier descriptions, so use these values as practical benchmarks rather than a full official upgrade cost chart.
How to Use Ellernate in a Match
Ellernate performs best when his placement gives him more than one reason to attack. A long straight lane can maximize pistol uptime, while a bend or chokepoint can increase the value of his blade and Divine Shrine. The ideal position depends on the map layout and the enemy route.
Follow these steps to build a reliable setup:
Choose a High-Value Lane
Place Ellernate where enemies remain inside his range for several seconds. Curves, intersections, and compact approach lanes are useful because they let his ranged attacks begin early while preserving close-range coverage.
Secure Detection Upgrades
Prioritize the upgrade that adds slate and ghost detection when those enemy types are expected. Flying detection becomes especially important once aerial enemies begin pressuring the lane.
Watch the Shrine Area
Use Divine Shrine when several enemies occupy its area or when a durable target enters the affected zone. Its value increases with later DPS, duration, and size upgrades.
Support the Hybrid Role
Pair Ellernate with towers that cover any gaps in crowd control, boss damage, or lane-wide utility. Avoid forcing him to handle every threat alone when the map demands specialized coverage.
The ability should not be treated as a passive bonus. Divine Shrine creates a distinct damage zone, so timing matters. Activating it against a single weak enemy may waste part of its duration. Instead, wait for a cluster, a stronger enemy, or a route segment where multiple targets will remain inside the area.
| Map situation | Recommended use | Reason |
|---|---|---|
| Long straight lane | Prioritize range and attack speed | Extends pistol uptime |
| Tight corner | Combine normal attacks with Shrine | Enemies remain grouped near the tower |
| Mixed enemy wave | Secure detection upgrades | Reduces targeting gaps |
| Dense push | Trigger Divine Shrine | Improves area damage value |
| Aerial pressure | Use the flying detection breakpoint | Keeps the hybrid tower relevant |
Start with coverage, invest in detection when the wave requires it, and reserve Divine Shrine for clustered targets. This approach uses Ellernate’s flexibility without depending on one attack type.
Strengths, Limits, and Team Fit
Ellernate’s main strength is adaptability. He does not rely exclusively on ranged attacks, and his sword gives him an additional way to damage nearby enemies. The tower also gains several detection upgrades, which can make it a practical answer to mixed waves.
However, flexibility does not automatically make Ellernate the best tower for every role. The available evaluation describes him as a good tower but acknowledges that stronger options may exist. His value should therefore be judged by the map, wave composition, and the rest of the team.
Range
Good
Reported range increases from 12 to 16.
Close Combat
Useful
The blade adds extra damage and multi-target potential.
Detection
Flexible
Slate, ghost, and flying detection appear through progression.
Area Damage
Scaling
Divine Shrine improves substantially at later checkpoints.
| Category | Advantage | Limitation |
|---|---|---|
| Ranged damage | Can attack enemies before they reach the tower | Starting damage is modest |
| Melee damage | Blade can hit multiple nearby enemies | Requires enemies to approach the tower |
| Detection | Covers several enemy traits after upgrades | Detection timing depends on investment |
| Divine Shrine | Strong later DPS and larger area | Cooldown and duration require careful timing |
| Team role | Flexible damage contributor | May not replace specialized top-tier towers |
Ellernate is a strong candidate for players who prefer adaptable towers. He can contribute to ordinary lane damage, respond to detection requirements, and provide an area effect during crowded pushes. That makes him easier to fit into varied teams than a tower with a single narrow purpose.
For advanced setups, use other towers to cover the areas where Ellernate is less efficient. Crowd-control towers can hold enemies inside Divine Shrine, while dedicated damage dealers can focus on bosses or high-health targets. This lets Ellernate operate as a flexible damage layer instead of carrying the entire formation.
Use Ellernate to fill coverage gaps, not to erase the need for specialized towers. His hybrid profile is most valuable when another tower helps control enemy movement or handle a specific threat.
Ellernate Acquisition Checklist and FAQ
The current reference identifies Standard spins as Ellernate’s obtainment method. It does not establish a confirmed spin rate, pity system, cost, or limited-time deadline. Keep those details separate from the confirmed tower mechanics.
Ellernate Preparation Checklist:
- Confirm that Ellernate is available through Standard spins
- Plan a lane position with both ranged and close-range value
- Unlock slate and ghost detection when required
- Reach the flying detection breakpoint for aerial waves
- Save Divine Shrine for clustered or durable targets
| Preparation goal | What to verify |
|---|---|
| Obtainment | Standard spins are the listed method |
| Tier information | Several tier descriptions remain marked TBA |
| Upgrade planning | Use confirmed stat checkpoints, not assumed costs |
| Match role | Hybrid damage, detection support, and area damage |
| Reference page | Ellernate tower entry |
The Retro Tower Defense Wiki Ellernate page is the best linked reference for tier visuals and the currently listed tower description. Check the page for future edits before relying on incomplete upgrade details.
Q: What is retro tower defense ellernate?
Ellernate is a hybrid melee and ranged tower. He uses a lunger pistol for ranged attacks and a mythical blade for close-range damage that can affect multiple enemies.
Q: How do you obtain Ellernate?
The available tower information lists Standard spins as Ellernate's obtainment method. It does not confirm the spin cost, summon rate, or a guaranteed acquisition system.
Q: What does Divine Shrine do?
Divine Shrine creates an area that deals damage over time. Its reported progression improves DPS, duration, cooldown, and area size, reaching 145 DPS, 7 seconds, and 5 meters at the showcased maximum checkpoint.
Q: Which detection upgrades does Ellernate receive?
The early progression adds slate and ghost detection, while a later upgrade adds flying detection. These upgrades help Ellernate handle more enemy types.
Ellernate is worth considering when your lineup needs flexible damage and multiple detection options. Build around his lane coverage, then use Divine Shrine during the waves where area damage matters most.